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/// <example> /// <code> /// int c = Math.Add(4, 5); /// if (c > 10) /// { /// Console.WriteLine(c); /// } /// </code> /// </example> public static int Add(int left, int right) { if ((left == int.MaxValue && right > 0) || (right == int.MaxValue && left > 0)) throw new System.OverflowException(); return left + right; } |
Documentation
Any public facing classes will have an associated Class Diagram to outline its general makeup
Public facing classes within the Communications API will have sequence diagrams built to outline the general flow of communication between the device and the SDK
Documentation describing the general usage of the SDK will be provided
Documentation describing the makeup of the Unity example scene will be provided
Documentation describing how users can make use of the VictoR SDK Unity package will be provided