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  • Universal Windows Platform

  • Android
    NOTE: As a result of using the Windows BLE stack, Unity projects built with the VictoR SDK can only be run on the target platform during development. Running the application within the editor is currently not supported.

Introduction

To enable development for the VictoR device in the Unity engine, a Unity package is available which contains the relevant Android and Windows libraries used to communicate with a VictoR device, along with example C# scripts and Unity gameobjects and example scene that demonstrate one of many ways users could incorporate the VictoR SDK into their Unity project. The following will walk users through importing the Unity package into their project and give a general overview of the provided scripts, gameobjects, and example scene.

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