...
Action | Default Shortcut | Comment |
New | Ctrl + N | |
Open | Ctrl + O | |
Save | Ctrl + S | |
Save As | Ctrl + shift + S | |
Undo | Ctrl + Z | |
Redo | Ctrl + Y | |
Cut | Ctrl + X | |
Copy | Ctrl + C | |
Paste | Ctrl + V | |
Duplicate | Ctrl + D | |
Cancel Execution | ESC | from version 2019.43.1 |
Mask Paint Node
Action | Default Shortcut | Comment |
Brush Tool | B | |
Eraser Tool | E | |
Increase Brush Size | + | |
Decrease Brush Size | - | |
Change Brush Size (horizontal) | Ctrl + move right mouse | hold ctrl, right click and drag horizontally, left to decrease, right to increase |
Change Brush hardness (vertical) | Ctrl + move right mouse | hold ctrl, right click and drag vertically, up to increase, down to decrease |
Change Brush Flow (horizontal) | Ctrl + move left mouse | hold ctrl, left click and drag horizontally, left to decrease, right to increase |
Brush Rotation (vertical) | Ctrl + move left mouse | hold ctrl, left click and drag vertically, up rotate counterclockwise, down rotate clockwise |
...
- Connection and Node Shortcuts
Action | Default Shortcut | Comment |
---|---|---|
Select connections | Drag to select | Dragging over nodes will select the nodes and the connections |
Delete connections | Delete | Selected connections and nodes will be deleted |
Add to selected connections | Shift+Click | |
Remove from selection connections | Alt+Click | |
Add/Remove from selected connections | Ctrl+Click | If a node is selected, it will get removed when clicking. If not selected, it will get added to current selection. |
Delete node and retain chain | Backspace | Rather than just deleting selected nodes, this allows for you to delete nodes and the node chain reconnects the nodes upstream and downstream |
Clone existing connection into input port | Ctrl+Click (on input port) | Clone input wire and then move and connect as you would any other connection wire. (from 2019.43.1 release) |
2D Viewport
Action | Default Shortcut | Comment |
Pan | move middle mouse | |
Zoom | move right mouse (or) scroll | |
Fit to View | F | |
View Input | I | |
View Output | O | |
Cycle Interfaces | U | |
Texture Tiling | Tab | |
Cycle Maps | C |
...