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The Batch Input node can be used in conjunction with with Batch Output to  to quickly process multiple Bitmaps or Materials through the same set of node operations. Executing a Batch Input node requires a Batch Output node to be present at the end of the execution chain.

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  1. Create a Batch Input node on the Node Graph. It can be found in the Import category of the Node Library.
  2. In the node’s Properties window, select the correct Input Type - either Bitmap or Material, depending on the type you wish to import.
  3. Click the Browse button next to the Input Path property, and point to the folder containing all the Bitmaps or Materials you want to import. The rules for importing each type are detailed in the Batch importing Bitmaps and Batch importing Materials sections below.
  4. Connect the Batch Input node to another node in the Node Graph, depending on the type of batch processing you want to do. This node can plug into other nodes, which perform further operations on the input.
  5. The node processing chain must conclude with a [Batch Output] node. After the node chain has processed all the inputs, a Batch Output node exports all resulting Bitmaps or Materials from ArtEngine to your hard drive.
  6. Execute the Batch Input node.
  7. You will see a progress window during the operation. Wait for the batch operation to complete. You can also Cancel the batch operation during this step.
  8. Once the process is complete, there are three options available to you in the batch operation window:
    • OK: close the batching window and return to the Node Graph.
    • Open Folder: open the output destination folder with your files.
    • Log: display a log of the batching operations, which is useful for troubleshooting. 

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