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Materials are then sent into the node, and a Clone Stamp brush tool is used on the desired map (usually the albedo or diffuse map is used, but any map can be selected) to clone from a source point on the image to another point, using strokes which can be customized using the brush tool settings.

You can check out our video tutorial here.


The node is created and dropped into the node graph. Connect an input material and imbue the node in the 2D Viewer by double-clicking the node.