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A demonstration of Seam Removal results.
Description
The Seam Removal node can be used to remove texture seams from any Bitmap or Material, making it easily tile across a mesh without breaking the illusion of a continuous surface.
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Using an Ignore mask to remove unwanted features from the input image
Original input (left), Ignore mask (middle), Seam Removal output (right).
Similarly to the Mutation node, you can use an additional black and white mask with the Seam Removal node in order to remove parts of the input image from the output result.
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