This page contains information on all the ArtEngine releases of 2022, including new features and fixes.
The versions are listed in order of release, from most recent to last.
Officially supported Nvidia Drivers Versions 461.72 or later. |
Release date: May 24th, 2022
We have changed the names on the Multi-Angle To Texture (MAtT) node to match the Chrome Ball node property naming conventions.
You can also use the Chrome Ball node to process images from a custom rig (up to 16 images) using a custom or auto generated config file.
Every time you run a set of images through the Chrome Ball node, a config file will be generated in %appdata%\.artomatix as chromeconfig .json. This config file can be used with all future rig captures without needing to have the physical chrome ball present in your photos (so you can avoid having to draw the mask image)
When a config file is used, the 3 manual properties are disabled as they are set from the config file. You can however edit the file to change these values.
The file in %appdata% will be overwritten every single time you execute your nodes, so we recommend you copy the config file to a different location for re-use.
The processing times when using a config file are now much quicker than the standard process.
In the same way you can right click a selection of images for the MAtT node, you can now right click a selection of 4 or more maps to connect all inputs automatically. Don’t include the mask in your selection, as there is a separate input pin for the mask.
If batching is enabled, you can now use batch input and output. The batch folders need to have the exact same order and number of images for this to work.
The Chrome Ball node is now compatible with the CLI tool.
Increased stability in the way the node graph schedules node execution, with no loss of performance.
We fixed an issue with the Baker regarding the node failing upon execution.
We fixed a batching issue where the first material exported in successive batch runs contained the incorrect maps.
We fixed an issue where moving the patches found in Mutation (structure) did not move patches to highlight areas of repeated pattern to draw from for synthesis.
We fixed an issue where mesh nodes were unloaded after reopening the project file.
We fixed the issue where drag and dropping material assets onto material nodes to replace the node’s material could lead to ArtEngine crashing.
We changed the default value for the Scale to Fit property of Blend nodes to 'true' to better handle inputs of varying dimensions. This was also applied to built-in templates.
We fixed an issue where EXR inputs to the Baker node resulted in invalid outputs, which if passed to a Seam Removal or a Mutation node, resulted in a hard crash on execution.
If one input folder has more maps than another, Batching will create extra black maps in the output folders to make up the difference in numbers,
Mutation Revision doesn't work on resolutions that are not a power of two (e.g. 1K, 2K, 4K, etc)
ArtEngine version 2022.3.2Release date: May 4th, 2022 New Features and Improvements
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ArtEngine version 2022.3.1Release date: March 8th, 2022 New Features and ImprovementsHDRP 3D Viewer - Load custom meshes
Clone Stamping - live wrapping view
CLI - Better control of parameter settings
Chrome Ball - Workflow Change and CLI compatibility
Resolved Issues
Known Issues
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ArtEngine version 2022.1.1Release date: February 17th, 2022 New Features and Improvements
Camera Controls: Camera project can be now changed between Perspective and Orthographic. You can now use the mouse wheel to zoom in and zoom out. In addition, the FOV can be adjusted between 15 and 150 from Perspective projection. Lightbox Controls: You can now choose from a list of preloaded HDRI using the Skybox option under the Lightbox Control settings in the Unity Window. Light: The light can be moved around the object using Shift+RMB+Mouse Pan. The light can also be turned on/off using the toggle.
The interactive icons throughout the user interface have been tastefully upgraded to make it look clearer and more user friendly. Resolved Issues
Known Issues
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ArtEngine version 2021.16.1Release date: January 19th, 2022 New Features and Improvements
A refresh to our system’s helpful tooltips and node graph to improve your ArtEngine experience.
Users can now use HDRI maps to light their Unity Window scene and turn a point light on and off. There are now more camera settings as well.
We have added a GPU baker to the Baker node, which has faster AO baking than the CPU version. GPU is set as the default, but you can still use the CPU baker if that fits your workflow better. Resolved Issues
Known Issues
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