Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.
Comment: Updated with changelogs for 2020.15.1

...

ArtEngine version 2020.15.1

Release date: December 9, 2020

In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall if you are currently using a version before 2020.4.1.

The default location for the uninstall file is: C:\Program Files\Artomatix\Artomatix\unins000.exe

Batching solution is available for testing. Please refer to the Batching page for more details.

New Features and Improvements

  • New Node: Pattern ArrayYou can now generate procedural patterns via the Pattern Array Node, which currently supports up to 10 inputs, enabling powerful procedural pattern making.
  • Better file naming options for Batch OutputYou now have the option to include image resolution as part of the filename when using the Batch Output Node.
  • Tooltip improvements19 ArtEngine Nodes which previously did not have Tooltips have now been updated to include them. Existing Tooltips have been revised and improved.
  • Import support for .AMTL filesYou can now import .AMTL material files directly into the Asset Library in ArtEngine.

Resolved Issues

  • Fixed an issue where the Mask Paint Node would not execute and would not save the drawn mask.

  • Fixed a crash when using the Batch Input Node to scan a folder for Materials.

  • The Up-Res Node will now correctly retain its Multiplier setting when upgrading a project made with older versions of ArtEngine.

  • Re-linking assets now correctly updates the Node Graph.

  • Improved functionality of the Multi-Angle to Texture Node.

Known Issues

  • Nodes that are not recommended for Batching: Color to Mask, Color Muse, Mask Paint, Color Transfer, and in general nodes that are more specific to the individual bitmaps coming through.
  • There is an issue with Batching creating extra black maps for output folders to make up the difference in numbers, if one input folder has more maps than another. 
  • If you are upgrading from version 2019.44.3 or earlier, the outputs of the Smart Mutation nodes (Mutation, Mutation Structure, Seam Removal, and Content-Aware-Fill) and Color Match will be slightly different in the 2020 versions.

       - Although we are working to ensure all outputs are maintained between versions, we are always working to improve our Smart Mutation nodes, so sometimes there will be minor differences when loading in a new version.

       - We will notify you in the change logs and via email so that you can export previous versions to keep before upgrading to new versions. 

  • The following nodes cannot be canceled during execution: JPEG Artifact Removal, Up-res, and Blur.


Officially Supported Nvidia Drivers:

All versions from 417.35

Expand
titleNov 2020

Version: 2020.14.1 - Released on November 17, 2020

  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall if you are currently using a version before 2020.4.1.

- The default location for the uninstall file is: C:\Program Files\Artomatix\Artomatix\unins000.exe

  • Batching solution is available for testing. Please refer to the Batching page for more details. 

Updates:

  • Unity Licensing

- We have migrated user accounts and licensing to Unity. You will now need to have a Unity account to access this and subsequent releases.

  • Simplified license activation

- If you have an ArtEngine seat assigned to you in the Unity ID account you just need to press Activate New License to acquire the license on start up.

  • Basic Shape Node

- The new Basic Shape Node allows users to easily create basic shapes using a host of parameters in their workflow.

- Check out Basic Shape Node for more information.

  • Improved Normal to Height generation.

Resolved Issues:

  • In this release, we fixed issues around affecting Mask Paint, Multi Angle to Texture and Mutation.

Known Issues:

  • Nodes that are not recommended for Batching: Color to Mask, Color Muse, Mask Paint, Color Transfer, and in general nodes that are more specific to the individual bitmaps coming through.
  •  There is an issue with Batching creating extra black maps for output folders to make up the difference in numbers, if one input folder has more maps than another. 
  •  If you are upgrading from version 2019.44.3 or earlier, the outputs of the Smart Mutation nodes (Mutation, Mutation Structure, Seam Removal, and Content-Aware-Fill) and Color Match will be slightly different in the 2020 versions.

- Although we are working to ensure all outputs are maintained between versions, we are always working to improve our Smart Mutation nodes, so sometimes there will be minor differences when loading in a new version.

- We will notify you in the change logs and via email so that you can export previous versions to keep before upgrading to new versions. 

  • The following nodes cannot be canceled during execution: JPEG Artifact Removal, Up-res, and Blur.

Officially Supported Nvidia Drivers:

All versions from 417.35


Expand
titleOct 2020

Version: 2020.13.1 - Released on October 21, 2020

  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall if you are currently using a version before 2020.4.1.

- The default location for the uninstall file is: C:\Program Files\Artomatix\Artomatix\unins000.exe

  • Batching solution is available for testing. Please refer to the Batching page for more details. 

 Updates: 

  • Migrated user accounts and licensing to Unity. You will now need to have a Unity account to access this and subsequent builds.
  • Added new functionality to the Multi-Angle to Texture node. You can now automatically sort your images in the node graph (by choosing Multi-Angle to Texture on images) or by hitting ‘Auto Sort Inputs’ in the node’s properties panel. Note that this will only work with 4 or 8 images.   

Resolved Issues:

  • In this release, we fixed issues affecting Mask Paint, VRAM and Batching.  

Known Issues:   

  • Nodes that are not recommended for Batching: Color to Mask, Color Muse, Mask Paint, Color Transfer, and in general nodes that are more specific to the individual bitmaps coming through.
  • There is an issue with Batching creating extra black maps for output folders to make up the difference in numbers, if one input folder has more maps than another. 
  • If you are upgrading from version 2019.44.3 or earlier, the outputs of the Smart Mutation nodes (Mutation, Mutation Structure, Seam Removal, and Content-Aware-Fill) and Color Match will be slightly different in the 2020 versions.

-  Although we are working to ensure all outputs are maintained between versions, we are always working to improve our Smart Mutation nodes, so sometimes there will be minor differences when loading in a new version.

-  We will notify you in the change logs and via email so that you can export previous versions to keep before upgrading to new versions. 

  • The following nodes cannot be canceled during execution: JPEG Artifact Removal, Up-res, and Blur.

Officially Supported Nvidia Drivers:

  • All versions from 417.35

Version: 2020.12.1 - Released on October 12, 2020

  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall if you are currently using a version before 2020.4.1.

- The default location for the uninstall file is: C:\Program Files\Artomatix\Artomatix\unins000.exe

  • Batching solution is available for testing. Please refer to the Batching page for more details. 

Updates:

  • Memory swapping upgrade

- A re-architecture on how ArtEngine deals with memory swapping now means the program will run much more smoothly and throw far less exceptions.

  • Gradient Removal

- This node has been made much more efficient and now executes more quickly with less VRAM usage.

  • Video RAM usage bar (located at the top right of the GUI)

- Displays the total amount of Video RAM currently in use (by ArtEngine and other programs) and free on your PC in real time.

- If a user does not have enough VRAM available this usage bar will turn red to alert the user that they have run out of VRAM.

Resolved Issues:

  • Fixed issues around the Mask Paint node, Albedo Generation, Detect Edges, Normal Generation, Color Match, Material Generation and Pattern Unwrap.
  • Fixed minor bugs around UX/UI issues and general performance bugs.

Known Issues:

  • If you are upgrading from version 2019.44.3 or earlier, the outputs of the Smart Mutation nodes (Mutation, Mutation Structure, Seam Removal, and Content-Aware-Fill) and Color Match will be slightly different in the 2020 versions.

- Although we are working to ensure all outputs are maintained between versions, we are always working to improve our Smart Mutation nodes, so sometimes there will be minor differences when loading in a new version.

- We will notify you in the change logs and via email so that you can export previous versions to keep before upgrading to new versions.

  • The following nodes cannot be canceled during execution: JPEG Artifact Removal, Up-res, and Blur.

Officially Supported Nvidia Drivers:

  • All versions from 417.35

...

Expand
titleApr 2020

Version: 2020.4.1 - Released on April 23, 2020

  • ArtEngine has joined the Unity Technologies family. ArtEngine has joined the Unity Technologies family. The branding in the splash screen, desktop shortcut, and name within the app have been updated..
  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall before installing the most recent version.

    -The default location for the uninstall file is C:\Program Files\Artomatix\Artomatix\unins000.exe

  • ArtEngine is also now visible in the Add/Remove program sections in Windows.

Updates:

  • We have added a new Noise (Gaussian) node which generates smooth and random Gaussian noise that are tileable and customizable. The
  • We have added a new Normal Generation node. Four new sliders have been added which gives precise control when generating normal maps. 
    - The previous Normal Generation node is still available as Normal Generation (Legacy) and will be deprecated in the future. We will give at least a month's notice before we do this. 
    - We have not updated the normal generation function within Material Generation. We recommend that users create their PBR maps using the individual generation nodes for the highest quality results.
  • 3D Viewer can now load materials without locking the node graph. This is shown by a progress bar in the bottom right hand corner and is most noticeable with 8K textures.
  • Improved error handling in various nodes.

Resolved Issues:

  • Fixed issues around tiling and zoom level when switching between nodes.
  • Fixed issues related to copy-pasting nodes, saving projects.
  • Fixed minor bugs around UX/UI issues and general performance bugs.

Known Issues:

  • Loading projects from previous versions can sometimes take longer to load, and open with disconnected wires. Reconnecting the wires and saving in the current version should fix this issue.
  • The following nodes cannot be canceled, so the user has to wait until they are executed: JPEG Artifact Removal, Up-res, Blur, and Albedo Generation (although this node usually executes quickly).

Officially Supported Nvidia Drivers:

  • All versions from 417.35

...