Changelogs (2020)


ArtEngine version 2020.15.1

Release date: December 9, 2020

Upgrading from versions below 2020.4.1

In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall if you are currently using a version before 2020.4.1.

The default location for the uninstall file is: C:\Program Files\Artomatix\Artomatix\unins000.exe

Batching solution is available for testing. Please refer to the Batching page for more details.

New Features and Improvements

  • New Node: Pattern Array: You can now generate procedural patterns via the Pattern Array Node, which currently supports up to 10 inputs, enabling powerful procedural pattern making.
  • Better file naming options for Batch Output: You now have the option to include image resolution as part of the filename when using the Batch Output Node.
  • Tooltip improvements: 19 ArtEngine Nodes which previously did not have Tooltips have now been updated to include them. Existing Tooltips have been revised and improved.
  • Import support for .AMTL files: You can now import .AMTL material files directly into the Asset Library in ArtEngine.

Resolved Issues

  • Fixed an issue where the Mask Paint Node would not execute and would not save the drawn mask.

  • Fixed a crash when using the Batch Input Node to scan a folder for Materials.

  • The Up-Res Node will now correctly retain its Multiplier setting when upgrading a project made with older versions of ArtEngine.

  • Re-linking assets now correctly updates the Node Graph.

  • Improved functionality of the Multi-Angle to Texture Node.

Known Issues

  • Nodes that are not recommended for Batching: Color to Mask, Color Muse, Mask Paint, Color Transfer, and in general nodes that are more specific to the individual bitmaps coming through.
  • There is an issue with Batching creating extra black maps for output folders to make up the difference in numbers, if one input folder has more maps than another. 
  • If you are upgrading from version 2019.44.3 or earlier, the outputs of the Smart Mutation nodes (Mutation, Mutation Structure, Seam Removal, and Content-Aware-Fill) and Color Match will be slightly different in the 2020 versions.

       - Although we are working to ensure all outputs are maintained between versions, we are always working to improve our Smart Mutation nodes, so sometimes there will be minor differences when loading in a new version.

       - We will notify you in the change logs and via email so that you can export previous versions to keep before upgrading to new versions. 

  • The following nodes cannot be canceled during execution: JPEG Artifact Removal, Up-res, and Blur.


Officially supported Nvidia Drivers

All versions from 417.35



 Nov 2020

Version: 2020.14.1 - Released on November 17, 2020

  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall if you are currently using a version before 2020.4.1.

- The default location for the uninstall file is: C:\Program Files\Artomatix\Artomatix\unins000.exe

  • Batching solution is available for testing. Please refer to the Batching page for more details. 

Updates:

  • Unity Licensing

- We have migrated user accounts and licensing to Unity. You will now need to have a Unity account to access this and subsequent releases.

  • Simplified license activation

- If you have an ArtEngine seat assigned to you in the Unity ID account you just need to press Activate New License to acquire the license on start up.

  • Basic Shape Node

- The new Basic Shape Node allows users to easily create basic shapes using a host of parameters in their workflow.

- Check out Basic Shape Node for more information.

  • Improved Normal to Height generation.

Resolved Issues:

  • In this release, we fixed issues around affecting Mask Paint, Multi Angle to Texture and Mutation.

Known Issues:

  • Nodes that are not recommended for Batching: Color to Mask, Color Muse, Mask Paint, Color Transfer, and in general nodes that are more specific to the individual bitmaps coming through.
  •  There is an issue with Batching creating extra black maps for output folders to make up the difference in numbers, if one input folder has more maps than another. 
  •  If you are upgrading from version 2019.44.3 or earlier, the outputs of the Smart Mutation nodes (Mutation, Mutation Structure, Seam Removal, and Content-Aware-Fill) and Color Match will be slightly different in the 2020 versions.

- Although we are working to ensure all outputs are maintained between versions, we are always working to improve our Smart Mutation nodes, so sometimes there will be minor differences when loading in a new version.

- We will notify you in the change logs and via email so that you can export previous versions to keep before upgrading to new versions. 

  • The following nodes cannot be canceled during execution: JPEG Artifact Removal, Up-res, and Blur.

Officially Supported Nvidia Drivers:

All versions from 417.35


 Oct 2020

Version: 2020.13.1 - Released on October 21, 2020

  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall if you are currently using a version before 2020.4.1.

- The default location for the uninstall file is: C:\Program Files\Artomatix\Artomatix\unins000.exe

  • Batching solution is available for testing. Please refer to the Batching page for more details. 

 Updates: 

  • Migrated user accounts and licensing to Unity. You will now need to have a Unity account to access this and subsequent builds.
  • Added new functionality to the Multi-Angle to Texture node. You can now automatically sort your images in the node graph (by choosing Multi-Angle to Texture on images) or by hitting ‘Auto Sort Inputs’ in the node’s properties panel. Note that this will only work with 4 or 8 images.   

Resolved Issues:

  • In this release, we fixed issues affecting Mask Paint, VRAM and Batching.  

Known Issues:   

  • Nodes that are not recommended for Batching: Color to Mask, Color Muse, Mask Paint, Color Transfer, and in general nodes that are more specific to the individual bitmaps coming through.
  • There is an issue with Batching creating extra black maps for output folders to make up the difference in numbers, if one input folder has more maps than another. 
  • If you are upgrading from version 2019.44.3 or earlier, the outputs of the Smart Mutation nodes (Mutation, Mutation Structure, Seam Removal, and Content-Aware-Fill) and Color Match will be slightly different in the 2020 versions.

-  Although we are working to ensure all outputs are maintained between versions, we are always working to improve our Smart Mutation nodes, so sometimes there will be minor differences when loading in a new version.

-  We will notify you in the change logs and via email so that you can export previous versions to keep before upgrading to new versions. 

  • The following nodes cannot be canceled during execution: JPEG Artifact Removal, Up-res, and Blur.

Officially Supported Nvidia Drivers:

  • All versions from 417.35

Version: 2020.12.1 - Released on October 12, 2020

  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall if you are currently using a version before 2020.4.1.

- The default location for the uninstall file is: C:\Program Files\Artomatix\Artomatix\unins000.exe

  • Batching solution is available for testing. Please refer to the Batching page for more details. 

Updates:

  • Memory swapping upgrade

- A re-architecture on how ArtEngine deals with memory swapping now means the program will run much more smoothly and throw far less exceptions.

  • Gradient Removal

- This node has been made much more efficient and now executes more quickly with less VRAM usage.

  • Video RAM usage bar (located at the top right of the GUI)

- Displays the total amount of Video RAM currently in use (by ArtEngine and other programs) and free on your PC in real time.

- If a user does not have enough VRAM available this usage bar will turn red to alert the user that they have run out of VRAM.

Resolved Issues:

  • Fixed issues around the Mask Paint node, Albedo Generation, Detect Edges, Normal Generation, Color Match, Material Generation and Pattern Unwrap.
  • Fixed minor bugs around UX/UI issues and general performance bugs.

Known Issues:

  • If you are upgrading from version 2019.44.3 or earlier, the outputs of the Smart Mutation nodes (Mutation, Mutation Structure, Seam Removal, and Content-Aware-Fill) and Color Match will be slightly different in the 2020 versions.

- Although we are working to ensure all outputs are maintained between versions, we are always working to improve our Smart Mutation nodes, so sometimes there will be minor differences when loading in a new version.

- We will notify you in the change logs and via email so that you can export previous versions to keep before upgrading to new versions.

  • The following nodes cannot be canceled during execution: JPEG Artifact Removal, Up-res, and Blur.

Officially Supported Nvidia Drivers:

  • All versions from 417.35


 Sep 2020

Version: 2020.11.1 - Released on September 15, 2020

  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall if you are currently using a version before 2020.4.1.

- The default location for the uninstall file is: C:\Program Files\Artomatix\Artomatix\unins000.exe

Updates:

  • Real time nodes

- Performance updates to improve how nodes execute in real-time.

  • Video RAM usage bar

- Displays the amount of Video RAM currently in use and free on your PC in real time.

- If you don't have enough VRAM available to perform an operation the application will prompt you accordingly.

  • The Normal Generation (Legacy) node is being deprecated in this release with 2020.11.1
  • Batching solution is available for testing. Please refer to the Batching page for more details. 

Resolved Issues:

  • Fixed an issue with Export to Unity node.
  • Fixed issues around the Asset Library, Blend nodes and Albedo Generation.
  • Fixed minor bugs around UX/UI issues and general performance bugs.

Known Issues:

  • If you are upgrading from version 2019.44.3 or earlier, the outputs of the Smart Mutation nodes (Mutation, Mutation Structure, Seam Removal, and Content-Aware-Fill) and Color Match will be slightly different in the 2020 versions.

- Although we are working to ensure all outputs are maintained between versions, we are always working to improve our Smart Mutation nodes, so sometimes there will be minor differences when loading in a new version.

- We will notify you in the change logs and via email so that you can export previous versions to keep before upgrading to new versions.

  • The following nodes cannot be canceled during execution: JPEG Artifact Removal, Up-res, and Blur.

Officially Supported Nvidia Drivers:

  • All versions from 417.35


 Aug 2020

Version: 2020.10.1 - Released on August 25, 2020 

  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall if you are currently using a version before 2020.4.1.
    - The default location for the uninstall file is: C:\Program Files\Artomatix\Artomatix\unins000.exe

Updates:

  • The Normal Generation (Legacy) node will be deprecated in the next release with 2020.11.x
  • Project Autosave

- Added Project Autosave to ArtEngine. This will automatically save your project every 10 minutes after you save a project for the first time. You can change the preferred interval or disable this feature under Preferences => Saving.

  • Node graph behavior

- Previously when you added a new node to the node graph and a selected node was connected, the new node was added between the two nodes.

- In this update, a new thread is started from the selected node. If you want to add a node in between two nodes, you can still do this easily by highlighting the connection wire and then adding the node.

  • Batching solution is available for testing. Please refer to the Batching page for more details. 

Resolved Issues:

  • In this release, we fixed issues affecting Normal Gen, Mask Paint, Blend Nodes, Node Execution States, Mutation, Crop, Seam Removal and Color Transfer.
  • In addition, some minor bugs around UX/UI issues and general performance bugs have been fixed.

Known Issues:

  • If you are upgrading from version 2019.44.3 or earlier, the outputs of the Smart Mutation nodes (Mutation, Mutation Structure, Seam Removal, and Content-Aware-Fill) and Color Match will be slightly different in the 2020 versions.

- Although we are working to ensure all outputs are maintained between versions, we are always working to improve our Smart Mutation nodes, so sometimes there will be minor differences when loading in a new version.

- We will notify you in the change logs and via email so that you can export previous versions to keep before upgrading to new versions.

  • The following nodes cannot be canceled during execution: JPEG Artifact Removal, Up-res, and Blur.

Officially Supported Nvidia Drivers:

  • All versions from 417.35

Version: 2020.9.1 - Released on August 05, 2020 

  • ArtEngine is now visible in the Add/Remove program sections in Windows.
  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall if you are currently using a version before 2020.4.

- The default location for the uninstall file is: C:\Program Files\Artomatix\Artomatix\unins000.exe

Updates:

  • The Normal Generation (Legacy) node will be deprecated in 2020.11.x which is two releases away from this release.
  • 'Export to Unity' node & 'ArtEngine Importer' plugin

- Allows you to export materials and import them directly into the Unity Engine Editor.

- The 'ArtEngine Importer' plugin is now available to download from the Unity Asset Store.

  • Batching solution is available for testing. Please refer to the Batching page for more details. 

Resolved Issues:

  • Fixed an issue where the Seam Removal node with a single channel height map in the input produced a single channel greyscale normal map.
  • Fixed issues around Export to Unity, Smart Mutation nodes, Multi-Angle to Texture, Output, Noise, Distort, Generator nodes, Save, and Asset Library.
  • Fixed minor bugs around UX/UI issues and general performance bugs.

Known Issues:

  • If you are upgrading from version 2019.44.3 or earlier, the outputs of the Smart Mutation nodes (Mutation, Mutation Structure, Seam Removal, and Content-Aware-Fill) and Color Match will be slightly different in the 2020 versions.

- Although we are working to ensure all outputs are maintained between versions, we are always working to improve our Smart Mutation nodes, so sometimes there will be minor differences when loading in a new version.

- We will notify users in the change logs and in the emails we send out so that users can export previous versions they would like to keep before upgrading to new versions.

  • The following nodes cannot be canceled, so the user has to wait until they are executed: JPEG Artifact Removal, Up-res, and Blur.

Officially Supported Nvidia Drivers:

  • All versions from 417.35


 Jul 2020

Version: 2020.8.3 - Released on July 17, 2020

  • ArtEngine is now visible in the Add/Remove program sections in Windows.
  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall if you are currently using a version before 2020.4.1.

- The default location for the uninstall file is: C:\Program Files\Artomatix\Artomatix\unins000.exe

  • The previous Normal Generation node is still available as Normal Generation (Legacy) and will be deprecated in the future. We will give at least a month's notice before we do this.

Updates:

  • 'Export to Unity' node & 'ArtEngine Importer' plugin

- Allows you to export materials and import them directly into the Unity Engine editor.

- The 'ArtEngine Importer' plugin is now available to download from the Unity Asset Store.

  • Batching solution is available for testing. Please refer to the Batching page for more details. 

Resolved Issues:

  • Fixed issues around Smart Mutation nodes, Generator nodes, Multi-Angle to Texture and Saving projects.
  • Fixed minor bugs around UX/UI issues and general performance bugs.

Known Issues:

  • If you are upgrading from version 2019.44.3 or earlier, the outputs of the Smart Mutation nodes (Mutation, Mutation Structure, Seam Removal, and Content-Aware-Fill) and Color Match will be slightly different in the 2020 versions.

- Although we are working to ensure all outputs are maintained between versions, we are always working to improve our Smart Mutation nodes, so sometimes there will be minor differences when loading in a new version.

- We will notify users in the change logs and in the emails we send out so that users can export previous versions they would like to keep before upgrading to new versions.

  • The following nodes cannot be canceled, so the user has to wait until they are executed: JPEG Artifact Removal, Up-res, and Blur.

Officially Supported Nvidia Drivers:

  • All versions from 417.35

Version: 2020.7.3 - Released on July 01, 2020

  • ArtEngine is now visible in the Add/Remove program sections in Windows.
  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall if you are currently using a version before 2020.4.1.

- The default location for the uninstall file is: C:\Program Files\Artomatix\Artomatix\unins000.exe

Updates:

  • Introducing ‘Export to Unity’ node (requires ArtEngine Importer plugin from the Unity Asset Store).

- Allows users to export materials for import them directly into the Unity Engine editor.
- A separate ArtEngine Unity Import plugin will be available shortly in the Unity Asset Store.

  • Batching solution is available for testing. Please refer to the Batching page for more details. 

Resolved Issues:

  • Fixed issue related to longer loading time experienced by users with Dual GPU cards.
  • Fixed a bug where Content-Aware-Fill was introducing artifacts on Height maps.
  • Fixed issues around Height Generation, Free Transform and issues related to opening and saving projects created in older versions.
  • Fixed minor bugs around UX/UI issues and general performance bugs.

Known Issues:

  • If you are upgrading from version 2019.44.3 or earlier, the outputs of the Smart Mutation nodes (Mutation, Mutation Structure, Seam Removal, and Content-Aware-Fill) and Color Match will be slightly different in the 2020 versions.

- Although we are working to ensure all outputs are maintained between versions, we are always working to improve our Smart Mutation nodes, so sometimes there will be minor differences when loading in a new version.
- We will notify users in the change logs and in the emails we send out so that users can export previous versions they would like to keep before upgrading to new versions.

  • The following nodes cannot be canceled, so the user has to wait until they are executed: JPEG Artifact Removal, Up-res, and Blur.
  • The previous Normal Generation node is still available as Normal Generation (Legacy) and will be deprecated in the future. We will give at least a month's notice before we do this.

Officially Supported Nvidia Drivers:

  • All versions from 417.35


 May 2020

Version: 2020.6.1 - Released on May 29, 2020

  • ArtEngine has joined the Unity Technologies family. The branding in the splash screen, desktop shortcut, and name within the app have been updated.
  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall before installing versions from 2020.4.1 and above.

- The default location for the uninstall file is C:\Program Files\Artomatix\Artomatix\unins000.exe

  • ArtEngine is also now visible in the Add/Remove program sections in Windows.

Updates:

  • 3D Viewer can now load materials without locking the node graph. This is shown by a progress bar in the bottom right hand corner and is most noticeable with 8K textures.
  • We have updated the 'label' macro in the advanced export view to pull in the file name from the export node. Previously the label macro only added _output to the file name string.

- If the label macro does not automatically load when in advanced export, you can reset your global file preferences. Navigate to Edit > Preferences > File > Click Default.

  • The previous Normal Generation node is still available as Normal Generation (Legacy) and will be deprecated in the future. We will give at least a month's notice before we do this.

Resolved Issues:

  • Fixed Content-Aware-Fill creating artifacts on Height maps.
  • Fixed issues around Color Match and Resize nodes.
  • Fixed issues related to exporting, output filename, copy-pasting nodes, imbuing and saving projects.
  • Fixed minor bugs around UX/UI issues and general performance bugs.

Known Issues:

  • If you are upgrading from version 2019.44.3 or earlier, the outputs of the Smart Mutation nodes (Mutation, Mutation Structure, Seam Removal, and Content-Aware-Fill) and Color Match will be slightly different in the 2020 versions.

- Although we are working to ensure all outputs are maintained between versions, we are always working to improve our Smart Mutation nodes, so sometimes there will be minor differences when loading in a new version.
- We will notify users in the change logs and in the emails we send out so that users can export previous versions they would like to keep before upgrading to new versions.

  • The following nodes cannot be canceled, so the user has to wait until they are executed: JPEG Artifact Removal, Up-res, and Blur
  • Users with Dual GPU cards may experience longer loading time when application is launched.

Officially Supported Nvidia Drivers:

All versions from 417.35


 Apr 2020

Version: 2020.4.1 - Released on April 23, 2020

  • ArtEngine has joined the Unity Technologies family. ArtEngine has joined the Unity Technologies family. The branding in the splash screen, desktop shortcut, and name within the app have been updated..
  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall before installing the most recent version.

    -The default location for the uninstall file is C:\Program Files\Artomatix\Artomatix\unins000.exe

  • ArtEngine is also now visible in the Add/Remove program sections in Windows.

Updates:

  • We have added a new Noise (Gaussian) node which generates smooth and random Gaussian noise that are tileable and customizable. The
  • We have added a new Normal Generation node. Four new sliders have been added which gives precise control when generating normal maps. 
    - The previous Normal Generation node is still available as Normal Generation (Legacy) and will be deprecated in the future. We will give at least a month's notice before we do this. 
    - We have not updated the normal generation function within Material Generation. We recommend that users create their PBR maps using the individual generation nodes for the highest quality results.
  • 3D Viewer can now load materials without locking the node graph. This is shown by a progress bar in the bottom right hand corner and is most noticeable with 8K textures.
  • Improved error handling in various nodes.

Resolved Issues:

  • Fixed issues around tiling and zoom level when switching between nodes.
  • Fixed issues related to copy-pasting nodes, saving projects.
  • Fixed minor bugs around UX/UI issues and general performance bugs.

Known Issues:

  • Loading projects from previous versions can sometimes take longer to load, and open with disconnected wires. Reconnecting the wires and saving in the current version should fix this issue.
  • The following nodes cannot be canceled, so the user has to wait until they are executed: JPEG Artifact Removal, Up-res, Blur, and Albedo Generation (although this node usually executes quickly).

Officially Supported Nvidia Drivers:

  • All versions from 417.35


 Mar 2020

Version: 2020.3.1 - Released on March 23, 2020

New Features:

  • ArtEngine has joined the Unity Technologies family. The branding in the splash screen has been updated.

Updates:

  • Color picker can now pick colors from secondary monitor.
  • Improvements to nodes such as Color Transfer, Detect Edges, High Pass and Blur
  • Improved error handling in various nodes.

Resolved Issues:

  • Fixed various issues around loading and saving projects .
  • Fixed seams introduced by Gradient Removal node.
  • Fixed minor bugs around UX/UI issues and general performance bugs.

Known Issues:

  • Loading projects from previous versions can sometimes take longer to load, and open with disconnected wires. Reconnecting the wires and saving in the current version should fix this issue.
  • The following nodes cannot be canceled, so the user has to wait until they are executed: JPEG Artifact Removal, Up-res, Blur, and Albedo Generation (although this node usually executes quickly).

Officially Supported Nvidia Drivers:

  • All versions from 417.35


Version: 2020.2.1 - Released on March 04, 2020

New Features:

  • We have added a new Color Transfer node, which allows for more fine tuned control of transferring colors from a target image onto a source image, or manual selecting the colors for your source image
  • We have also added three new image adjustment nodes: High Pass, Detect Edges, and Autolevels

Updates:

  • Roughness Generation now has an option to output a Gloss map instead of a Roughness map. The node was renamed to Roughness / Gloss Generation
  • Saving projects is faster and usually instant after the initial save. If it will take time to save because of additional data being saved, a progress bar appears in the bottom right corner of the node graph.

Resolved Issues:

  • Addressed a variety of Mask Paint bugs that would sometimes cause the software to freeze or crash
  • Fixed small bug fixes around UX/UI issues and general performance bugs

Known Issues:

  • Loading projects from previous versions can sometimes take longer to load, and open with disconnected wires. Reconnecting the wires and saving in the current version should fix this issue.
  • The following nodes cannot be canceled, so the user has to wait until they are executed: JPEG Artifact Removal, Up-res, Blur, and Albedo Generation (although this node usually executes quickly).

Officially Supported Nvidia Drivers:

  • All versions from 417.35


 Jan 2020

Version: 2019.44.3 - Released on January 10, 2020

New Features:

  • Clicking on an output port with create a wire that follows the mouse without holding down the button
    • User can still zoom and/or pan while the connection follows the mouse pointer
    • Left click will drop connection, left click required to connect to port
  • Mutation Revision will now save its output when loading from a saved project. It has a new button to re-execute mutation to prevent mutation re-executing without user intent

Updates:

  • Improved 2D interactivity for Blend (Normal) node adjustments
  • Mask Paint stability increased to handle memory issues more efficiently

Resolved Issues:

  • Fixed a variety of Blend suite and Material Generation suite nodes to improve performance and speed
  • Crop node saves its output and no longer needs to be re-executed from saved projects

Known Issues:

  • Revert on Mutation Revision does not show in 2D viewer. Clicking off the node and coming back in updates the 2D view
  • When first loading projects from previous versions, some wires may be dropped. After saving and reconnecting, this won't happen again when re-opening
  • Content-Aware, Seam Removal nodes are resizing input when input is not power of two (not affecting output)
  • Switching from output to input in 2D viewer causes flash for some of the nodes

Officially Supported Nvidia Drivers:

  • All versions from 417.35


Changelogs (2019)