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New Features and Improvements

  • New Node: Pattern Array: You can now generate procedural patterns via the Pattern Array Node, which currently supports up to 10 inputs, enabling powerful procedural pattern making.
  • Better file naming options for Batch Output: You now have the option to include image resolution as part of the filename when using the Batch Output Node.
  • Tooltip improvements: 19 ArtEngine Nodes which previously did not have Tooltips have now been updated to include them. Existing Tooltips have been revised and improved.
  • Import support for .AMTL files: You can now import .AMTL material files directly into the Asset Library in ArtEngine.

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titleApr 2020

Version: 2020.4.1 - Released on April 23, 2020

  • ArtEngine has joined the Unity Technologies family. ArtEngine has joined the Unity Technologies family. The branding in the splash screen, desktop shortcut, and name within the app have been updated..
  • In order to avoid any conflicts due to the name change from Artomatix ArtEngine to Unity ArtEngine, the software requires a manual uninstall before installing the most recent version.

    -The default location for the uninstall file is C:\Program Files\Artomatix\Artomatix\unins000.exe

  • ArtEngine is also now visible in the Add/Remove program sections in Windows.

Updates:

  • We have added a new Noise (Gaussian) node which generates smooth and random Gaussian noise that are tileable and customizable. The
  • We have added a new Normal Generation node. Four new sliders have been added which gives precise control when generating normal maps. 
    - The previous Normal Generation node is still available as Normal Generation (Legacy) and will be deprecated in the future. We will give at least a month's notice before we do this. 
    - We have not updated the normal generation function within Material Generation. We recommend that users create their PBR maps using the individual generation nodes for the highest quality results.
  • 3D Viewer can now load materials without locking the node graph. This is shown by a progress bar in the bottom right hand corner and is most noticeable with 8K textures.
  • Improved error handling in various nodes.

Resolved Issues:

  • Fixed issues around tiling and zoom level when switching between nodes.
  • Fixed issues related to copy-pasting nodes, saving projects.
  • Fixed minor bugs around UX/UI issues and general performance bugs.

Known Issues:

  • Loading projects from previous versions can sometimes take longer to load, and open with disconnected wires. Reconnecting the wires and saving in the current version should fix this issue.
  • The following nodes cannot be canceled, so the user has to wait until they are executed: JPEG Artifact Removal, Up-res, Blur, and Albedo Generation (although this node usually executes quickly).

Officially Supported Nvidia Drivers:

  • All versions from 417.35

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