The Style Transfer Beta node allows creators to re-imagine textures in whatever style they choose, allowing rapid creation of assets to be re-used for different scenarios. This is an early-stage beta node that is currently resource intensive; it’s not real-time, and it needs a lot of GPU memory to run (tested to 1024x1024 on 8GB GPUs).
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The Style Transfer node requires at least a content image and a style image.
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If specific regions of the content image need to be retained more than others, a Content Strength map can be included. If specific regions of the style image need to be ignored, a map can be connected to the Style Ignore Map pin.
You can check out our video tutorial here.
Node Reference
Node category | Remaster |
Node execution style | Manual |
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