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The following settings only appear when a material is connected as the input of this node.
Material Customization
Select which of the input texture maps should be packed into the material export, as well as their file format and bit depth.
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Anchor bmp_naming_prefs bmp_naming_prefs
The Bitmap Naming Preferences button brings up a new window which allows you to individually adjust file names for each Bitmap type in the input.
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