This page contains information on all the ArtEngine releases of 2022, including new features and fixes.
The versions are listed in order of release, from most recent to last.
Officially supported Nvidia Drivers
Versions 461.72 or later.
ArtEngine version 2022.1.1
Release date: February 17th, 2022
New Features and Improvements
Unity Window
Camera Controls: Camera project can be now changed between Perspective and Orthographic. You can now use the mouse wheel to zoom in and zoom out. In addition, the FOV can be adjusted between 15 and 150 from Perspective projection.
Lightbox Controls: You can now choose from a list of preloaded HDRI using the Skybox option under the Lightbox Control settings in the Unity Window.
Light: The light can be moved around the object using Shift+RMB+Mouse Pan. The light can also be turned on/off using the toggle.
UI Refresh - Icons
The interactive icons throughout the user interface have been tastefully upgraded to make it look clearer and more user friendly.
Resolved Issues
Clone Stamp
Undo sometimes cleans all of the painted strokes, if undone quickly.
Sometimes cannot paint strokes after imbuing.
Fixed an issue where Mutation nodes failed to handle duplicate maps.
Fixed App crash when loading a 3D model to the node graph.
Fixed App crash when trying to move a folder in the asset library by dragging.
Fixed an issue where the Ambient Occlusion node failed to produce preview when connected in a batching workflow.
Fixed Height Generation node failure after a few executions.
Output map types were not updated when input map types were changed in Mutation Revision.
Fixed issues with Ignore Mask on Height Map for Seam Removal and Content-Aware Fill.
Known Issues
Seam Removal, Mutation, Mutation (Structure): using an Ignore mask with hard edges may sometimes cause artifacts in the output of these nodes. There is a known workaround for this problem, which is to blur (or feather) the mask edges. You can do so in one of the following ways:
When creating the mask using a Mask Paint node, you can adjust the hardness property of your brush at the time of painting to ensure mask edges are feathered.
When working with an existing mask, you can pass it through a Blur node before connecting it to the Ignore port of Smart Mutation nodes.
Nodes that are not recommended for Batching: Color to Mask, Color Muse, Mask Paint, Color Transfer, and in general nodes that are more specific to the individual bitmaps coming through.
There is an issue with Batching creating extra black maps for output folders to make up the difference in numbers, if one input folder has more maps than another.
Please note that GPU driver requirements for ArtEngine have been recently updated. ArtEngine now supports NVIDIA GPU driver versions 461.72 or later. The newer drivers greatly improve execution speeds of the Up-Res and JPEG Artifact Removal nodes, as well as neural pattern matching in the Mutation (Structure) node. If you have an older version of the driver, you will be prompted to update it the first time you launch ArtEngine.