Output of the Up-Res node. Original image (left) and results of Up-Res 4x (right).
The Up-Res node can be used to significantly increase the resolution of an input image while preserving content quality.
There are two types of the Up-Res algorithm to choose from - Toon and Photo. Toon produces best results for stylized or hand-painted content, and Photo is best for realistic inputs.
The node can be used with both single textures (Bitmaps) and Materials.
Here are the steps for applying Up-Res to an image:
- Import a Bitmap or Material that you wish to Up-Res into the Node Graph.
- Create a new Up-Res node on the Node Graph. It can be found in the Remaster category of the Node Library.
- Connect the Bitmap or Material into the input port of the Up-Res node.
- Execute the Up-Res node.
- View the output of the Up-Res node by bringing it into the 2D and/or 3D Viewports.
|Node execution style||Manual|
|Input Name||Input Type||Description|
|Bitmap / Material||Bitmap / Material||The Bitmap or Material which you wish to Up-Res.|
|Bitmap / Material||The higher resolution Bitmap or Material generated by the Up-Res node from the input.|
|Input Type / Output Type||These properties control whether the input and output of the node is a Bitmap or a Material. These properties change automatically depending on the input type connected to the first port.|
Choose the multiplier at which Up-Res increases texture resolution. The choices are:
- 2x: This will increase the resolution of the output image to twice the size of the input.
- 4x (Toon): This will increase the resolution of the output image to four times the input, and is the best algorithm to use with stylized or hand-painted images.
- 4x (Photo): This will increase the resolution of the output image to four times the input, and is the best algorithm for realistic or photo images.
*Full Alpha channel up-res-ing is not supported yet.