Up-Res
Output of the Up-Res node. Original image (left) and results of Up-Res 4x (right).
Description
The Up-Res node can be used to significantly increase the resolution of an input image while preserving content quality.
There are two types of the Up-Res algorithm to choose from - Toon and Photo. Toon produces best results for stylized or hand-painted content, and Photo is best for realistic inputs.
The node can be used with both single textures (Bitmaps) and Materials.
Usage
Here are the steps for applying Up-Res to an image:
- Import a Bitmap or Material that you wish to Up-Res into the Node Graph.
- Create a new Up-Res node on the Node Graph. It can be found in the Remaster category of the Node Library.
- Connect the Bitmap or Material into the input port of the Up-Res node.
- Execute the Up-Res node.
- View the output of the Up-Res node by bringing it into the 2D and/or 3D Viewports.
Node Reference
Node category | Remaster |
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Node execution style | Manual |
Ports
Input Name | Input Type | Description |
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Bitmap / Material | Bitmap / Material | The Bitmap or Material which you wish to Up-Res. |
Output Type | Description |
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Bitmap / Material | The higher resolution Bitmap or Material generated by the Up-Res node from the input. |
Properties
Property/Setting | Description |
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Input Type / Output Type | These properties control whether the input and output of the node is a Bitmap or a Material. These properties change automatically depending on the input type connected to the first port. |
Multiplier | Choose the multiplier at which Up-Res increases texture resolution. The choices are:
|
*Full Alpha channel up-res-ing is not supported yet.