Changelogs (2021)

ArtEngine version 2021.6.0

Release date: May 17th, 2021

New Features and Improvements

  • Improved Node Graph speed
    Improvements have been made to the processing speed of all nodes. These speed increases will be particularly noticeable in nodes that usually take less time to execute and should result in very noticeable improvements across large Node graphs.

  • Relative linking of the node properties
    Previously, nodes with height and width adjustments become equal when you link them in the properties. This makes it difficult to work with images that are not square. Hence, we have updated the sliders to adjust relatively when you link them with different values for width and height. This applies to nodes such as Crop, Free Transform, Resize, Basic Shape, Pattern Array.

  • 2D Viewport - memory optimization
    The 2D Viewport is now faster and consumes less VRAM.
  • 3D Viewport - orthogonal camera angles
    You can now validate the textures by viewing the model from a set camera angle in either orthographic or perspective view. The 6 new angles can be accessed through a new dropdown in the 3D viewer settings.

Resolved Issues

  • Fixed an issue where the Compose Material node renamed bitmaps when added using the quick-add feature in the node graph.

  • Fixed an issue where several nodes failed to execute or produced image artifacts when running on an RTX 3*** series GPU

  • Fixed an issue where users were not able to open exported projects.

  • Fixed an issue where Nvidia driver update was prompted even with only AMD GPU.

  • Fixed an issue where Blend Node did not disconnect the existing connection when a new connection was made to its input pin.

  • Fixed an issue where the Flip X and Y functionality of the Normal Generation node was not working for Height maps.

Known Issues

  • Nodes that are not recommended for Batching: Color to Mask, Color Muse, Mask Paint, Color Transfer, and in general nodes that are more specific to the individual bitmaps coming through.

  • There is an issue with Batching creating extra black maps for output folders to make up the difference in numbers, if one input folder has more maps than another.

Changelogs (2020)