How to compose a material
This page presents how to process your bitmaps as materials. There are multiple ways to do so.
Typical use cases
- Process a group of bitmaps as a single material
Node requirements
Input Type: Bitmap
Output Type: Material
Step-by-step guide
You can create material in two different ways.
Create a material directly from the assets library
You can automatically create a material from the assets library.
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Create a material directly from the node graph
The compose material node also allows you to create a material from a selected number of inputs.
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If you are getting some blurry maps as outputs, make sure that your input map types are set correctly.
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