Hard Shadow Removal
Node Location: Material
Description
This node will detect the areas of shadow in an input colour map and generate a mask to ultimately remove those areas.
It can be supplemented with the addition of a scanned height map for added accuracy, although there is a known issue where the height map isn't always generating an improved mask.
Parameters
Inputs:
- Color Bitmap:
Node accepts single bitmaps - Height Map:
A baked height map sourced from scans can add accuracy to result
- Color Bitmap:
Properties:
- Threshold:
This slider will adjust the generated mask. Larger values will encompass wider areas of shadow
- Threshold: