/
Hard Shadow Removal
Hard Shadow Removal
Node Location: Material
Description
This node will detect the areas of shadow in an input colour map and generate a mask to ultimately remove those areas.
It can be supplemented with the addition of a scanned height map for added accuracy, although there is a known issue where the height map isn't always generating an improved mask.
Parameters
Inputs:
- Color Bitmap:
Node accepts single bitmaps - Height Map:
A baked height map sourced from scans can add accuracy to result
- Color Bitmap:
Properties:
- Threshold:
This slider will adjust the generated mask. Larger values will encompass wider areas of shadow
- Threshold:
How to use
, multiple selections available,
Related content
Normal Gen (AI)
Normal Gen (AI)
Read with this
Albedo Generation
Albedo Generation
More like this
Gradient Removal
Gradient Removal
More like this
Chrome Ball
Chrome Ball
More like this
Content-Aware Fill
Content-Aware Fill
More like this